![]() Make no mistake – Tails of Iron is not a game for the young un’s.Ĭertainly, it doesn’t take long for Tails of Iron hugely attractive visual presentation to bore its way through your eyeholes and capture your imagination. With our hero waking up from his rat-nap, he saunters around the castle chatting to his friends and relatives (all the characters in this game vocalise their speech as an adorable mixture of instruments such as flutes and more), before a quick set of tutorials show you the ropes of the combat system and then send you right into the fray as the Frog Clan basically murder all of his family in fairly graphic fashion. Indeed, things kick off in quite the measured fashion. Tails Of Iron Opulent Fairy-tale Veneer Conceals A Punishing, Violent Action RPG As the diminutive rat prince Redgi, the youngest and seemingly weakest heir apparent to the Rat Throne, Tails of Iron has players embarking on an ultraviolent odyssey to restore his broken Kingdom, slaughtering their way through the nefarious Frog Clan until they reach Greenwart, the amoral architect of the Rat Kingdom’s downfall. A literal world away from the more leisurely and slow paced beats of Odd Bug Studio’s first game, PSVR exclusive effort The Lost Bear, Tails of Iron is instead a much more violent and action filled affair that has more in common with Dark Souls than perhaps anything else. It isn’t anything too demanding but it is worth noting as it’s a pretty versatile game through all of its elements, creating a truly unique experience.Tails Of Iron PS5 review. There’s also a bit of platforming that ToI throws your way through its levels. You can even fast-travel between them to get things done quicker. Whether it’d be to locate a missing item for a character, carry out a side-quest, or just see how each of the game’s many towns connect seamlessly. ![]() Speaking on the more Metroidvania type of aspects that the game plays into it’s an open-world game where you’ll often trek the same area more than once. Attacks felt hard and it never seemed daunting to use the right controls when I needed to. I found the combat to be extremely fluid and satisfying. This rings true for the different armors for which Redgi can don as well. And while there are a few different kinds of attacks you have through these weapons, it’s a simplified experience that lends itself perfectly to calculating attacks on the fly.Īside from using the weapons, there are different variants of them with differing stats which can be found on fallen enemies or by completing quests. Like combat, you’ll gradually earn the different weapon types as you play, with each one organically making its way into the game through story beats. It’s also important to note that pacing is expertly done here as you aren’t given all of your weapons or enhancements all at one. This title is most definitely a test in memorization and reaction but I feel that it goes above and beyond in the steps it takes to make it fun and not just difficult. There are many enemy types and memorizing each one is particularly important. There are many enemies that you’ll come in contact with that will make you want to tear your hair out and the endless fodder enemies that oftentimes can kill you because you let your guard down. That’s not to say that this game is necessarily easy though, because it’s not. Instead, ToI is a pretty forgiving title that allows players to learn from their mistakes much quicker, thus gradually becoming more comfortable with how combat flows throughout it. While it hangs heavily on the gameplay we’ve all come to know from the Soulslike sub-genre, it’s married beautifully to few Metroidvania aspects.ĭodging, parrying, and countering enemy attacks is imperative to gameplay but it doesn’t limit the window of space to a millisecond-like reaction time as you might find in other titles in the genre. ![]() ![]() As I said above, Tails of Iron does a fantastic job at making itself an extremely accessible game in just about every way.
0 Comments
Leave a Reply. |